
Will Wright demos Spore while sore.
“I think of my games as toys, modern Montessori toys.”
“Spore begs the question: what kind of God will you be? Nurturing or vengeful? It should provide a better calibration on long-term thinking.”
Chris Anderson estimated that Will Wright’s Sims have consumed seven billion hours of the world’s attention.
My first exposure to Spore was en route to zero gravity.

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